- Crumbl's Minecraft-themed dessert lineup gets mixed reviews, with the grass block cake criticized for texture and flavor.
- Minecraft Dungeons II is set to release on September 29, introducing a revamped enchanting system and a new dimension called the Sift.
- Minecraft creator Markus 'Notch' Persson has reversed his stance on AI coding, now experimenting with tools like Claude after struggling to hire programmers.
This week has been a whirlwind for Minecraft fans, with a surprising crossover in the food world, a major game announcement, and a notable shift from the franchise’s creator. From a limited-time dessert collaboration to the reveal of a new dungeon-crawling adventure, there’s plenty to unpack. Even the man behind the blocky universe has made headlines for changing his tune on a controversial topic.
Let’s dive into the details, starting with a sweet (and not-so-sweet) partnership, then moving to the upcoming game release, and finally exploring Notch’s evolving perspective on artificial intelligence in coding.
Crumbl’s Minecraft-Themed Treats: A Mixed Bag

The rotating menu at Crumbl this week features six Minecraft-inspired items, including five cookie flavors and a cake shaped like the game’s iconic grass block. While the visual resemblance to the source material is spot-on, the execution left something to be desired, according to early taste tests. The cake’s cream cheese frosting was described as stiff, grainy, and overly sweet, while the sponge itself came across as dry and rubbery. The flavor profile—a vanilla cinnamon base with a brown sugar topping and chocolate crumb streusel—felt muddled and underwhelming.
Even the decorative piping, meant to mimic the blocky texture, was criticized for being crooked, though some sympathized with the bakers given the high-volume production environment. The overall consensus is that while the concept was fun, the recipe needs refinement. The little collaboration decoration on top seemed like a token gesture rather than a meaningful addition. For a game that thrives on creativity, this cake fell short of expectations.
Minecraft Dungeons II: Launching September 29

On the gaming side, Mojang has officially announced that Minecraft Dungeons II will launch on September 29. This sequel promises more action, more loot, and a brand-new dimension called the Sift—an uncharted area filled with threats and mysteries. One of the standout features is a revamped enchanting system that gives players greater control over their builds. Instead of relying on random loot drops, you’ll collect enchantment books that can be added to a personal library. These can then be applied to any gear slot at a local enchantsmith, allowing for more intentional buildcrafting.
Enchantments can also be upgraded and leveled up over time, encouraging experimentation with different combinations and playstyles. This shift away from pure RNG is a welcome change for players who prefer strategic planning. The announcement has generated significant buzz, with fans eager to explore the Sift and test out the new mechanics. The game is set to arrive just in time for the fall gaming season.
Notch’s Changing Stance on AI Coding

In a surprising turn, Minecraft creator Markus Persson—better known as Notch—has reversed his previous opposition to using AI for coding. Earlier this year, he called AI coding an “incredibly bad idea” and even rejected the concept in July. But after struggling to hire talented programmers, he decided to give “vibe coding” a shot. By late July, he was already exploring use cases for Claude, an AI assistant, and by August he shared a chat log admitting it might be time to “eat some crow.”
While he remains cautious, noting that he wants to stay a developer rather than become middle management, his shift reflects a broader trend in the industry. Many programmers are either excited or wary about AI’s role, but Notch’s willingness to adapt shows that even the most vocal critics can change their minds when practical needs arise. His journey from “Reject AI” to embracing it as a potential tool highlights the complexities of integrating new technology into creative workflows.

All in all, this week’s Minecraft news offers a little something for everyone—whether you’re a foodie, a gamer, or just curious about the tech world. The Crumbl collaboration may not have hit the mark, but it shows how far the franchise’s reach extends. The upcoming Dungeons II release promises to deepen the gameplay experience with innovative systems. And Notch’s evolving perspective on AI serves as a reminder that even pioneers can embrace change. As the Minecraft universe continues to expand, fans have plenty to look forward to in the coming weeks.