Fake servers have emerged as a time-efficient and convenient option for developers test their code, when they lack access to a real server. These servers are essentially simulations of real servers, used in development and testing, and serve as an important tool in the web development arsenal.
The solution to the problem of lack of server access during coding or testing is a fake server. To understand this solution, it’s important to grasp the role of a server in website development. The server is essentially an entity that responds to requests from client machines, with the appropriate responses. For instance, in a typical scenario, a client may send a request for a particular webpage, which the server then delivers.
However, during the development of code, developers may not always have access to live servers. Whether it’s due to a lack of resources or the unavailability of a live server during coding, developers need a way to test their code. That’s when a fake server comes in – acting as a “simulator” or “stand-in” for a real server.
Step-by-step Explanation of the Code
Let’s break down what the code does in a step-by-step process:
- Next, we define how the server should respond to a GET request to a particular endpoint.
- We then tell the server to start responding to requests.
- Finally, once our testing is done, we restore the server to bring everything back to its original condition.
Libraries and Functions
The function sinon.fakeServer.create() creates an instance of the fake server while server.respondWith() is a method stipulating how the server should respond to any incoming requests. The function server.respond() triggers the server to start responding to incoming requests. Lastly, server.restore() is used to restore the server to its original state.